Web 2.0 Applications Can Be Used in Assesment and Evaluation


Eryılmaz Toksoy S., Reisoğlu İ.

Current Studies in Ecucational Measurement Evaluation, Salih Çepni,Yılmaz Kara, Editör, Paradigm Press Ltd., Ankara, ss.209-257, 2019

  • Yayın Türü: Kitapta Bölüm / Mesleki Kitap
  • Basım Tarihi: 2019
  • Yayınevi: Paradigm Press Ltd.
  • Basıldığı Şehir: Ankara
  • Sayfa Sayıları: ss.209-257
  • Editörler: Salih Çepni,Yılmaz Kara, Editör
  • Recep Tayyip Erdoğan Üniversitesi Adresli: Evet

Özet

In this part, 13 different Web 2.0 tools, which enable teachers to execute assessment and evaluation activities at different stages of learning-teaching process, were introduced under three categories. EdPuzzle, PlayPosit and TedEd aim to determine whether students understood what they watched and help them make discussion related to the things they learn by adding multiple choice, open ended, discussion questions to the interactive videos. EdPuzzle and Playposit offers virtual classrooms and more detailed reports. KaHoot, Socrative, Plickers, Quizlet, BookWidgets use gamification elements and they are application that can be used to identify students’ preknowledge and preparedness by creating a respective and competitive race environment. KaHoot and Socrative generates detailed reports using tables and graphs. Quizlet creates study sets, based on the entered information, that give quick practice opportunity for students. Rubistar, Google Form, GotoQuiz, PollEveryWhere, QuickKey help create tests, quizes, and polls using different types of questions. PollEveryWhere differs from the others because it asks for listeners’ opinion after a presentation and determines their knowledge level which makes the process more interesting and exciting. QuickKey allows you to evaluate students’ answer sheets just like an optical reader. Rubistar on the other hand, gives the opportunity to create rubrics for performance based activities.